![]() The smaller the standard deviation, the closer all the data is, the larger the deviation, the more spread out the data is. This is a measure of how close or spread out all the data is. The metric that I feel is most important is the standard deviation. The distance from the average is how many % above or below the average, each spec is when compared to that average. In my sheet I look at the damage presented for the desired percentile, which is as close to a measure of “skill level” as we can get, as well as the size of the sample for that spec, then take all the specs together to come up with a reasonable average for all specs and all data. The average looks at all the data present and sees what the average dps is for that boss, difficulty, and percentile. ![]() The stats that I look at with my sheet, and the ones that I consider when looking at how “strong” or “weak” a spec is are the average, the distance from the average, and standard deviation. Because of how I use statistics in my day job to help determine the presence and severity of any speech and language discord in the students, I have a lot of practice determining when a “problem” is really a problem and not just a parent or teacher blowing it out of proportion or misunderstanding exactly where their kiddo falls compared to everyone else. I use this spreadsheet to look at how all the specs compare, statistically, at various difficulties and skill levels. ![]() I, in my love of spreadsheets, have made a spreadsheet that I copy and update whenever I remember. I care deeply about this spec and the community, so I like to make sure that if the end is nigh, people know it, and in the more likely scenario that the Windwalker apocalypse is canceled, that there is ample evidence to show why it’s not all over. This is why you may have noticed I can be rather relentless in discussing these things when they get brought up. So when someone comes in to Discord and says that Windwalker is “garbage” or “bottom tier”, I like to have data to support or refute their claims that are normally based on a combination of anecdotal experiences, word of mouth, misinterpretation or misunderstanding of the colored bars, and just chicken-little-doomsaying. I try to leave any personal thoughts or bias behind and just look at the numbers. When I look at how a spec is doing, I like to look at it statistically. This may be intended, or an oversight, but since it happened on the PTR when it was nerfed from 3% per stack to 1.5% per stack, it is hopefully just an oversight we have to live with until someone can change the number. NOTE – The trait seems to still stack to only 67, which means you have a maximum 67% chance to proc Xuen. Your mileage may vary, but it should be a small nerf overall. Looking at the overall damage nerf, losing 33% of this trait should work out to be roughly 1.4% damage loss based on the current SimCraft default WW profile in single target. This means that it will still be a trait worth getting one of, and still be a very strong trait for Windwalkers. Looking at Bloodmallet at the time, the first trait of Fury of Xuen was worth almost twice as much as any other trait in single target. It looks like these nerfs were targeted shots at traits at were noticeably head and shoulders above the other traits. You can also now make any Fury of Xuen WeakAura show the % chance you have by just using the stack number and adding a %, just put this in the text line: “%s%%”. ![]() One nice thing is that they fixed the tooltip now, so that it correctly shows 1% per stack. While I was writing this, Blizzard announced some nerfs to our Fury of Xuen trait. Finally, I’ll talk about a very interesting “bug” that got “fixed” shortly into this week that highlights some things about how other bugs are being handled and have been handled in the past. So I am going to take some time to talk about how Windwalker ended Uldir and how the first week of Battle if Dazar’alor went. The new raid is out, and just about a full week has gone by and as I like to do, I took some time to look at the raid and how Windwalkers have done so far.
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